Welcome to BRICK 2
You start with a brick. Everything else you take, make or steal.
OrientationYour First Day
Turn a brick and a set of rags into cash, tools and a bed to wake up in.
OrientationControls, HUD and Interaction
Learn the main keys, read your HUD, and use whatever the crosshair is on.
OrientationInventory, Hotbar and Your Screen
Everything you carry, wear and craft is on one screen.
SurvivalHealth, Hunger, Thirst and Ailments
Stay fed, watered, warm and patched up, and your health comes back on its own.
SurvivalSkills, Levels and Stat Points
Everything you do trains a skill, and every skill you train raises your level.
SurvivalHarvesting and Mining
Swing the right tool at trees, rocks and bushes for wood, stone, ore, leaves and berries.
SurvivalDrinking, Bottles and Swimming
Find water, carry it in bottles, boil it clean, and know how long you can stay under.
SurvivalFood, Cooking and Farming
Hunt, cook and grow your own food so hunger never ends your run.
SurvivalScavenging and Loot
Search bins, cars, crates and wrecks for cash, parts and gear.
SurvivalCrafting, Workbenches and Tech Sheets
Turn what you gather into tools, gear and base parts, by hand or at a Workbench.
BuildingBuilding Plans, the Resource Cabinet and Upkeep
Claim your ground with a Resource Cabinet and keep it stocked so your base never rots away.
BuildingPieces, Grades and Repairs
Put down wooden pieces with the Building Plan, then upgrade and repair them with the hammer.
BuildingDoors, Gates, Garage Doors and Compound Walls
Lock your base up with doors and Code Locks, armour your windows, and wall in your yard.
BuildingStations, Storage and Power
Smelt, cook, store and power your base with furnaces, campfires, boxes, generators and wire, and scrap things at a Salvager.
BuildingBase Defences and Raiding
Guard your base with turrets and traps, and learn what it takes to break into someone else's.
Fighting and the LawWeapons, Ammo, Aiming and Attachments
Choose a weapon, keep it loaded, aim with care and fit attachments to make it better.
Fighting and the LawCrime, Wanted Stars and the Police
Crimes earn wanted stars, and every star brings harder police, so know what they see and how to get away.
Fighting and the LawDeath, Beds and Getting Your Gear Back
Death sends you to a bed of your choosing; how much of your gear stays behind depends on the server.
The CityMoney, Shops and the Bank
Cash is a real item: loot it, earn it, spend it at the city's counters and keep it safe at Summit Bank.
The CityCars: Stealing, Driving and Big Tony’s
Take a car off the street, keep it fuelled and fixed, and make it yours with papers or a purchase at Big Tony's.
The CityThe Map and Your Phone
The map shows the whole island and every place worth going; your phone carries your bank, cars, music and messages.
The CityDay, Night and Weather
Days are short, nights are dark and cold, and the weather and region decide what you should wear.
The CityDangerous Places
The island's guarded places hold its best loot and its wild places its worst surprises, so go in ready or don't go in.
PeopleCrews and Recruits
Start your own crew, hire up to four recruits at a Clubhouse, and put them to work or into a fight.
PeopleRivals and Chat
Twenty AI survivors share the island with you: they grow, build, trade, fight and talk in the chat.
PeoplePlaying Online
Join a server from the server browser, play with friends, talk on voice chat, and keep your base standing while you are away.
PeopleHustle Mode
Sell your homegrown product to buyers on a city block, and stop before a cop sees a deal.
PeoplePhone Contacts and the Network Tab
Seven people text you with work, tips and deals, and the Network tab keeps track of it all.
PeopleQuests and the Journal
Climb the quest ladder from your first bin search to the bank vault, and follow a quest line for the way you play.
PeopleSettings, Saves and Admin Mode
Set your sound, mouse and keys, know how your game is saved, and what Admin Mode is.
